Annihilation


"We are the Team of Colonel, the most powerful army...in HISTORY!"

Navi:Colonel.EXE
Operator: Barrel
Navi Attribute: Object
Appearances: MMBN5, MMBN6
Abilities: Obstacle Army, AirCutter, ArmChange
Weapons: ColonelSaber, ColonelCannon, Colonel Launcher, ColonelCape
Signature Attacks: ScreenDivide, Neo ScreenDivide, CrossDivide, Aspire Break
Bio: Colonel was designed as the ultimate navi for war, but despite his terrifying destructive potential he has always been responsibly employed in service of upholding the law in the cyberworld. He has served modestly and splendidly for many years as the leader of Netopia's Official Netwrok Corps. He is very respectful of his soldiers and his inspiring confidence and strategic genius make his soldiers respectful of him. His out-of-place right arm is a later addition after the original was lost in an early battle. Rather than restore it, he opted to replace it with a variable weapon, valuing in-battle efficiency over outward appearance. With his saber, Colonel possesses the remarkable ability to cut anywhere without having to be anywhere near the target. He can also automatically reformat field objects into his own soldier drones. He is a navi of strange and incredible power.


"Roger that, Charlie, I am cleared for takeoff."

Navi:Gyroman.EXE
Operator: Charlie Airstar
Navi Attribute: Wind
Appearances: MMBN5
Abilities: GyroForm, FlightShoes, Propeller Charger
Weapons: GyroAttack, TornadoArm, LiberationBombs, CopterVulcan
Signature Attack: Gyro AirForce
Bio: Gyroman is a cocky pilot navi, overly confident in his abilities. He is a freelance fighter with a lot of time to kill, and enjoys annoying the ground-ridden navis with his limitess flying potential. Physically, he is relatively weak and doesn't stand a chance in a fair fight with many opponents, but when the going gets tough he makes use of his ability to transform into a helicopter to either make an escape or remain to attack from above where the enemy cannot reach. Those that know him either hate his dirty tricks and constant bragging or are impressed by his refined, effective netbattling skill.


"Ulalalalala! Timberrr!!"

Navi: Tomahawkman.EXE
Operator: Dingo
Navi Element: Wood
Appearances: MMBN5, MMBN6, LoN
Abilities: Brave Defense, Grass Power, Totem-Summon
Weapons: Silver Tomahawk, Rolling Headdress, GreatTotem - Meteor Wrath, Invulnerable Calm, Rejuvenating Glee
Signature Attacks: Tomahawk Swing, Eagle Tomahawk
Bio: A warrior of unmatched passion. Despite his small, unarmored appearance, he is incredibly tough. While he still takes damage quickly, he does so without flinching and can still fight with all his strength when fatally wounded. To most navis this is known as a simple SuperArmor UnderShirt combo, but Tomahawkman calls it his warrior's spirit. His operator's ambition strengthened his basic attacks to excessive proportions early on. He is of a rare breed of navi that utilizes attacks of the element he himself is weak to, much like Toadman. He derives joy from nothing other than fighting and becoming stronger, and never holds back in battle.


"Take two of these capsules and call me in the morning. Be careful not to mix those up with the exploding ones."

Navi: Medi.EXE
Operator: Jasmine
Navi Attribute: Healing
Appearances: MMBN5
Abilities: Healing Pulse, Medical Immunity, Chemical Fusion, Twin Liberation
Weapons: Chemical Cotainers, HealingBall, Capsule Bombs (Potent Red, Sedative Black, Tranquilizing White, Blinding Blue, Hallucinigenic Yellow) Medicinal Capsules (Healing Red, Blinding Black, Tranquilizing White, Poison Blue, Hallucinigenic Yellow)
Signature Attack: MediCapsule Bomber
Bio: Known more affectionately as Meddy to her friends, she is a sweet and talented medical expert. On the surface she seems stuck up and overbearing, but she shows a softer, more mature side once one gets to know her. Meddy is relatively ineffectual in battle, relying on the versatile effects of her chemical-based weapons. She is more effective as support for another navi with a stronger offence, her own abilities are geared more towards distracting and impairing the enemy, rather than defeating them on her own. She is also one of few navis with the power to heal others, though she rarely uses this ability on anyone besides herself.


"Shiver in my deep winter! *wwhheeeeeooooh*"

Navi: Blizzardman.EXE
Operator: none
Navi Element: Aqua, Dark
Appearances: MMBN5
Abilities: Snow Maker, Swift Skis
Weapons: Blizzard Attack, SnowBalls, Blizzard Breath
Signature Attack: Snow Rolling
Bio: Part of the new generation of AutoNavis that has come to be known as the Darkloids. Like his predecessors Shademan and Laserman, Blizzardman is able to use the power of Darkness in ways that benefit him rather than damage his soul. While ordinary navis are slowly degraded and reduced to mindless killing machines in the presence of Dark Energy, Darkloids are programmed specifically to accomodate it, and use Darkness as their primary power source. The expense is having no form of PET or Battlechip interface, forcing them to rely solely on their default powers. When deleted, the Darkloid's data collects in MurkLand where Dark power eventually respawns the fallen navi, a form of immortality. The catch is that the Internet connects to Murkland by DarkHoles, which though common enough, are usually too small and unstable to allow an entire navi to pass through, so while a Darkloid can be resurrected easily enough, he is trapped, sealed away from the CyberWorld until someone on the outside opens an appropriate gateway. With that said on the matter of Darkloids in general, Blizzardman specifically is an irritating skiing enthusiast who gives credence to the phrase "You can't judge a book by its cover". For while Blizzardman appears cute, innocent, and weak, he is actually sinister and ruthless and unbelievably fast in battle. He is aware of how his appearance and behaviour lulls others into a false sense of security and relishes in it.


"Gwohh Hoh Hoh. Become lost within the Dark Clouds!"

Navi: Cloudman.EXE
Operator: none
Navi Element: Elec, Dark
Appearances: MMBN5
Abilities: Cloud Maker, Storm Burst, Cloud Cover
Weapons: Dark Clouds, Goro Thunder, StormClouds
Signature Attack: Rear Cloud Storm
Bio: Another Darkloid, Cloudman is much more overt in his role as a navi of darkness. A bitterly malevolent individual who feeds his anger into his storm clouds to spread his power to unstoppable levels. While the clouds he produces are not very resilient, he can spread them quickly in mass quantities, overwhelming enemies in a mass of obscurity. His weakness is that he spreads himself out too thin. He is often confident in his ability to keep anyone from getting close to him by setting multiple systems' worth of Dark Clouds between him and his opponent. When a brave, persistent navi can push all the way through the wind, rain, and lightning to reach Cloudman alone, there is little he can do but run and attempt to raise more clouds in his defense. Overall, a navi of immense, but unfocused strength.


"Mortals! Cower before the power of the cosmos!"

Navi: Cosmoman.EXE
Operator: none
Navi Element: Dark
Appearances: MMBN5
Abilities: PortalBody, Reverse Poltergeist, Power Cosmic
Weapons: Cosmo Planet, CosmoBuster, Cosmo Ring
Signature Attacks: CosmoGate MeteorShower, Cosmo Prison
Bio: Yet another of the Darkloid species, Cosmoman is considered the most powerful navi of darkness thanks to his unique body composition. Cosmoman is a living nexus between the Internet and Murkland. A path to the home and birthplace of the Darkloids lies contained within his yellow armor. A galaxy of stars, unlimited power. Gateman has a similar power in which his gate connects to another server where Mr.Famous stores all his extra weapons. Cosmoman, on the other hand, links to a whole network that happens to be the source of the Dark Power. From his gate he summons indestructible ringed orbs and blazing meteors. He can also absorb nearby objects into himself or allow incoming attacks to pass through his gate, and then send those objects or attacks right back at his opponents. His ultimate technique is to release the bonds on his body that keeps the portal contained, causing him to expand into an incorporeal star field out of which flows all his destructive power. Cosmoman is brutally condescending to all other navis, and with his nigh invulnerability he has good reason to view others as insignificant. Even when deleted, he needs only to respawn within MurkLand and use his himself as the portal back to the Net. The only way to truly defeat him would be to finish him on his home turf.


"1010! 111! 101! 10! Hut!"

Navi: Footman.EXE aka: Gridman
Operator: Mr.Famous
Navi Element: none
Appearances: MMBN5
Abilities: Footman Team, GridIronBody, GoalPost Summon
Weapons: Football, HellTackle Gear, Teammate Clones, Footomic Bomb
Signature Attacks: Touchdown, FootMegaBall
Bio: It is no secret how much of a sports fan the famous Scilab NetBattle expert Eguchi is. During the World Tournaments he focused on an Electopian sport that stressed the importance of focus and skill. After that he took interest in a Netopian sport that stressed the importance of teamwork and brute strength. His newest navi is a rowdy, destructive, vehement fighting machine of a football player. Famous knew one navi, no matter how heavily armored, would be easily beaten by a navi like Kendoman if he didn't have clarity of mind and the acute awareness to anticipate and counter the enemy's moves. Football, however, is a team sport. So Famous developed a clone generator that combined the holographic projection of shadow copies with the solid resilience of object class chips to give Footman his very own team. With Footman's superior numbers, rock hard determination, and blitz style football-themed plays, he can give even the most enlightened martial arts warrior navis a challenge they won't forget. Famous designs his navis with the intention of covering every possible strategy in NetBattling, to compose a navi army so versatile that nothing could defeat it, not even itself.


"Nobody can catch me, I am free as a bird."

Navi: Swallowman.EXE aka: Larkman
Operator: none
Navi Element: none
Appearances: MMBN5
Abilities: Swift Flight, BattleChip Air Raid, Swallow Form
Weapons: Swallow Cutter, Razor Wings
Signature Attacks: AirStrike, WildSwallow
Bio: A wild AutoNavi with an obsession against being caught. His joy in life is being free and uncontrolled. He enjoys fighting navis that come across him to pass the time, and enjoys bewildering opponents with his impressive speed. Not willing to ally himself with any other navi or human, he often has to scavenge for battlechips. When he's quick, he can snatch them from unsuspecting navis by swooping down from above and grabbing chip data with his talons. For that he has earned a reputation as a thief, and is forced to dwell in the Undernet most of the time. He remains free, but untrusted. He does not care what the rest of the world thinks of him though, he is happy flying alone in the vastness of the cyberworld.

Affiliates

Blyka's Door
E-Can Factory
MMAyla
MM BN Chrono X
MM PC Website
Protodude's RM Corner
Reploid Research Lavatory
RM AMV Station
RM EXE Online
RM EXE Zone
RM:Perfect Memories
Sprites INC