Gary as

ICE MAN

Player Status

First Appearance: Megaman 1 (1987)

How To Unlock: Unlock Iceman by successfully completing The Sinister Six HQ stage in less than 3 mintues. Including KOing the Boss character of the stage. (Usually a Sinister Six Member)

Biography: Orignally designed to be a Artic Exploration Robot, Iceman had been reprogrammed by Dr. Wily to fight for evil. After his defeat he became good and founded the Sinister Six. The first Megaman Team in existance. He then became a very popular role model for all in the Megaman Community and thus to this day fights for the right.....to prank!!

Smash Moves

Ice Slasher: (B Button) Shoots out an Ice Slasher which can knock into opponents causing 10 damage points.

Squall Hammer: (Forward and B) Iceman twirls in circles at incredible speeds while whiring his mallet. Can strike up to 5-6 times. Damage rating is random.

Sky Hammer: (Up and B) This can be used as his third jump. Iceman twirls his hammer almost like he can fly and can escape from falling into pits and whack those who try to attack him in the sky.

Blizzard (Down and B) Iceman releases a short range freezing attack. This can freeze opponents for up to 5 seconds depending on how close they are to the attack.

Regular Attacks Table

Key: F, A (Forward, A) U, A (Up and A) B,A (Back and A) D, A (Down and A) and so forth

Situation Buttons Move Name Max Damage
On The ground A Pound 5
B, A Upswing 8
F, A Hammer Swing 15
U, A Hammer Spin 20
D, A Shin Hammer 36
Situation Buttons Move Name Max Damage
Running A Scoop 17
In The Air A Icey Whirlwind 15
B, A Reverse Swing 22
F, A Hammer Spin 21
U, A Hammer Reach 17
D, A Hammer Ride 18
Situation Buttons Move Name Max Damage
Grabbing Opponent A Cold Headbutt 5
B, A Pie in Face 7
F, A Hockey Slapshot 11
U, A Icicle Toss 11
D, A Avalance Crusher 6

All Damage Ratings are unofficial estimates, there is no official list of Meteor moves, and an move labeled as such represent the authors' best estimation.

Other Facts

Stage: Iceman's Ice Palace: *Large Crystaline Palace. Inside a few minor things move, but the stage isn't scrolling and is pretty tame if you watch out for the slow moving objects.

Taunt: *swings mallet swiftly with tounge hanging out*

Background KO: "I didn't do it...." *blink*

Victory Pose: *raises mallet in victory*

Attention Stats:

Speed: 6 Stength: 7 Smash Attacks: 8 Jump Ability: 6 (can he/she jump well) Defense: 5 Overall: 6 (this rating determines if they are easy to master)

Tips For Playing as Ice Man

Iceman is a powerful character, not only because he's fast and deadly with his mallet, but because he's very sneaky! This means that every time you attack, you can sometimes strike twice effectivly dealing double damage!

Iceman's special attacks focus on freezing his opponents so that he can start hammering them. The Ice Slasher sends icicles sliding at opponents doing 10 percent damage. The Squall Hammer attack is extremely useful for dealing with multiple opponents, because it spins out and strikes many times. Blizzard is also very useful, because it can instantly freeze (unless blocking) enemies, exposing them to a major offensive Iceman Style. Iceman can use his Sky Hammer to escape from almost being KOed.

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