How To Unlock: Unlock Iceman by successfully completing The Sinister Six HQ stage in less than 3 mintues. Including KOing the Boss character of the stage. (Usually a Sinister Six Member)
Biography: Orignally designed to be a Artic Exploration Robot, Iceman had been reprogrammed by Dr. Wily to fight for evil. After his defeat he became good and founded the Sinister Six. The first Megaman Team in existance. He then became a very popular role model for all in the Megaman Community and thus to this day fights for the right.....to prank!!
Squall Hammer: (Forward and B) Iceman twirls in circles at incredible speeds while whiring his mallet. Can strike up to 5-6 times. Damage rating is random.
Sky Hammer: (Up and B) This can be used as his third jump. Iceman twirls his hammer almost like he can fly and can escape from falling into pits and whack those who try to attack him in the sky.
Blizzard (Down and B) Iceman releases a short range freezing attack. This can freeze opponents for up to 5 seconds depending on how close they are to the attack.
Situation | Buttons | Move Name | Max Damage |
On The ground | A | Pound | 5 |
B, A | Upswing | 8 | |
F, A | Hammer Swing | 15 | |
U, A | Hammer Spin | 20 | |
D, A | Shin Hammer | 36 | |
Situation | Buttons | Move Name | Max Damage |
Running | A | Scoop | 17 |
In The Air | A | Icey Whirlwind | 15 |
B, A | Reverse Swing | 22 | |
F, A | Hammer Spin | 21 | |
U, A | Hammer Reach | 17 | |
D, A | Hammer Ride | 18 | |
Situation | Buttons | Move Name | Max Damage |
Grabbing Opponent | A | Cold Headbutt | 5 |
B, A | Pie in Face | 7 | |
F, A | Hockey Slapshot | 11 | |
U, A | Icicle Toss | 11 | |
D, A | Avalance Crusher | 6 |
All Damage Ratings are unofficial estimates, there is no official list of Meteor moves, and an move labeled as such represent the authors' best estimation.
Stage: Iceman's Ice Palace: *Large Crystaline Palace. Inside a few minor things move, but the stage isn't scrolling and is pretty tame if you watch out for the slow moving objects.
Taunt: *swings mallet swiftly with tounge hanging out*
Background KO: "I didn't do it...." *blink*
Victory Pose: *raises mallet in victory*
Attention Stats:
Speed: 6 Stength: 7 Smash Attacks: 8 Jump Ability: 6 (can he/she jump well) Defense: 5 Overall: 6 (this rating determines if they are easy to master)
Iceman's special attacks focus on freezing his opponents so that he can start hammering them. The Ice Slasher sends icicles sliding at opponents doing 10 percent damage. The Squall Hammer attack is extremely useful for dealing with multiple opponents, because it spins out and strikes many times. Blizzard is also very useful, because it can instantly freeze (unless blocking) enemies, exposing them to a major offensive Iceman Style. Iceman can use his Sky Hammer to escape from almost being KOed.