By Hunter (Skull Man)
(This is a place between dimensions, from which will-workers
channel energies. Mana, Psychic energy ... the true
term matters little. This place is not without denizens, beings of pure energy
who sometimes cross the veil and walk among us. These creatures...)
? : ... sometimes prefer to be called "daemons",
thank you.
(Did you ... read that ?)
? : How could I not ? We're fellow weavers of fate. Though,
if I may say, I am more experienced at this game.
(I'm not going to take back-talking from what looks like a
giant blue bird-man.)
? : A bird-man called Kachen, if
you please.
(Whatever. And why did you start bothering me,
Kachen ?)
Kachen : Merely to start a story
about a favorite topic of yours. The Cossack's Comrades.
(What do you want with them ?)
Kachen : Oh, nothing much. I have
seen in the strands of Fate that they are bound to play a role in my destiny,
so a social call is in order. This, and I wish to invite some of them to my
humble abode.
(In this weird place full of magic energy.)
Kachen : Cosier
than you might think. Well, for local denizens. Others ... change, after a
while. A pity.
(Hm.)
Kachen : Now, do change the focus.
I am bound to step there regardless.
(Kind of forced to, if we want to get somewhere.
(Anyway, at the Comrades' base...)
Drill Man : You know, Over-1, I've been reading your reports
recently.
Over-1 : Good thing. I'll need your help to handle
otherworldly threats, and the most prepared you can be, the better.
Drill Man : However...
Bright Babe : Here we go again.
Drill Man : It seems that only YOU spotted and fought these
things you mention. So I ask ... WHO ARE YOU WORKING WITH ?!!
Gunker : Drilling Comrade is
paranoid again. Does big Comrade want coffee to wait?
Dive Man : Nah, I'm taking th'
breakfast of champions. *chugs down a bottle of vodka*
Over-1 : B-But ... I ... You ... GAH ! Look at THIS ONE !
YOU *points at Drill Man* were there ! And YOU *points at Dive Man* were there
! And YOU *points at Toad Man* ... were there too, even though I wonder why !
Toad Man : *munching on a tablecloth* Huh ?
Drill Man : What does this prove ? You hired goons to
pretend you were useful to the RPD.
Over-1 : If at any point in my career, I staged an invasion,
may the sky open RIGHT NOW !
(And so, a hole in reality tears itself open in mid-air,
letting out impossible colours and the wail of cursed
souls.)
Dive Man : Huh. Vodka's stronger th'n
I thought.
Drill Man : SO YOU DID !
Over-1 : ... Fine, there was that one time ! But it was that
or babysitting Flippy !
(As the argument goes on, a massive creature starts walking
out of this portal-like tear.)
Toad Man : AAAAAAAAAAAAAAAH THE GIANT BIRD HAS EVOLVED AND
IS BACK FOR MY BLOOD AAAAAAAAAAAAAAAAAH
Pharaoh Woman : Be calm, Minister of Sewers ! Surely, this is no one but Thoth, God of
Wisdom of Magic ! *bows*
Kachen : *chuckles* So wrong, and
yet, so close.
Dust Man : As Flippy mentioned it,
this newcomer looks like an upper-scaled version of Karasû.
But, this portal looks more like something out of Warpman's
arsenal. Did the RPD, or an unknown third party, started a project of a
super-robot based on the Fatal Five ? We need to see if he displays
time-slowing, fencing, and tactician abilities to determine this.
Dive Man : I just need one test, Hoover Boy : does
th' bastard bleed ? *fires his Dive Missiles at
Kachen*
Kachen : *a chunk of his torso and
face missing* Oh, my. That unwanted agression reminds
me of some of my "beloved" brethren. But as we have to talk, I should
be better-looking.
(In a flash of light, the daemon "smoothes" out
the recent injuries, restoring his body.)
Kachen : There.
Over-1 : It's ... incredible ! The sensors read dual sources
of energy for that trick : magic, and what looks like psychic energy !
Kachen : You'll learn in due time,
my boy, that they can be one and the same. What matters is our own perception.
Drill Man : And what I perceive is that you're a fraud !
Over-1, you've had your fun. Now, just deactivate that hologram and be done
with it.
Bright Babe : AM ... Please don't anger the giant
magic-wielding otherworldly invader. Again.
Kachen : A hologram ? Me,
Kachen, Lord of Change ? The nerve ! Could a hologram do
this ? *waves his staff*
(In a blinding flash of unearthly light, the
Cossackers are thrown to the ground, only to wake up and
find AM and Jet missing ... And something else...)
Skull Man : *stares at a yellow-green glass-like structure,
separating the room in several sections* We've been separated by transparent
walls. Recent context suggests magic was involved.
Kachen : How astute. Now you and
the Ring-slinger shall play a game with me to while time away.
Toad Man: My second worst nightmare! Trapped with a bird
man and without food!
Over-1 : Sean, any idea where the others are ?
Dust Man : If what Hunter said is true, then it is possible
that the remaining Cossackers have been teleported at
random places. Also, we're in the only area of the room with a door to the
outside, which suggests that we can flee. However, this Kachen's
modus operandi makes me believe he planned for it. Should we go along, or stay
here to form passive resistance ?
Over-1 : What we should do is to regroup and plan. And I
know who can help... *runs away, followed By Sean (Dust Man)*
Kachen : As I expected.
Ring Man : I ... don't really like the sound of this.
Kachen : What, because I came from
a tear in your reality and banished your friends away ? I get that a lot. Now,
who would like to play first ?
(As we leave these gamers together, let's see how things are
going in another part of reality... Namely, a city.)
Bright Babe : AM ? Any idea where we are ?
Drill Man : *standing about twenty metres
away* What I'm certain of, is that Over-1 will have a lot to answer about ! I
bet he's in cahoots with Kachen and teleported us to
... wherever we are !
Bright Babe : *sighs* We should find the exit first, don't
you think ?
Drill Man : Wise idea. We should stay grouped, in case
hostiles are ahead. *walks to Jet*
(It is a strange thing, travelling through a place of magic.
One second, you're walking toward your teammate, and the next ...)
Bright Babe : AM ? How did you - I never let my eyes off you
- how did you manage to get to the balcony on the second floor of that house ?!
Drill Man : Whatever it is, it's Over-1's fault. Try to
enter it, I guess. I'll meet you inside.
(And after a little more walking...)
Bright Babe : *standing upside down under a balcony* This is
extremely confusing.
Drill Man : *standing perpendicularly to a wall* Doesn't
matter ! We're still moving to somewhere, right ?
(While this duo handles non-Euclidean walking, let's see
another place ... In this case, a valley.)
Gunker : Gunker
believes this place not natural. Are little comrades alright ?
Pharaoh Woman : *looks around* The colours
are all ... wrong. Do you think- well, er, I am
certain we stand in the land of Seth ! The dead-ish
trees and muted colours were a big hint, of course.
Dive Man : I dunno. Looks like
sum' old-timey artist took his old canvas and puked his absinthe-soaked innards
all over th' paint.
Pharaoh Woman : Onwards, my ministers ! By searching for
locals, we may found a way out of this kingdom, and back to fighting that
despoiler of Thoth's appearance !
Gunker : Look ! Something coming
little comrades' way !
Dive Man : Some ... giant mutant beast ? Eh,
whatevs.
Pharaoh Woman : And another is coming. And they, ah, appear
to like each other ? Very much ?
Dive Man : Bah. I seen hardcorer
stuff on National Geographic. *stares for a moment* Then again ...
Gunker : Egyptian Lady Comrade ?
Please tell Gunker this is not ...
Pharaoh Woman : Sadly ... I think it is. Will they really -
no ! It shouldn't bend that way !
Dive Man : They're steppin' -
draggin' - comin' near that tree
and ... Did they ... I mean ... *cigar falls out of his mouth*
Gunker : Now Gunker
will never look at trees - or animals - the same way.
(We must now leave this place of debauchery, lest our minds
become as damaged as those of the Comrades. Poor saps...)
Skull Man : A question remains : what gives you power ? We
learned, sometimes through debilitating pain, that magic is not always a source
of strength.
Kachen : An interesting question.
*looks at John, his hand of cards, and the board* There. I put this "draw
4" card to counter your barbarian token, and uses my Amazons to invade
your railway station. While you ponder your next move, I'll answer your
companion's query.
Ring Man : But ... we were playing poker at first !
Kachen : Did I say so ? The Game
of Change is for high-level intellects. Maybe I underestimated you.
Toad Man : I know ! Grab this mighty orb of power, and use
it to wreck his base ! *hands John a ball of lint*
Ring Man : Not. Helping.
Kachen : Regardless. While it is
true I am made of magic energy, what gives me shape and purpose is the
collective thoughts of mankind and sapient beings. I have brethren back at
home, feeding of various emotions : the red warriors strive on bloodlust, rage
and the honour of the battlefield. Their sinuous
nemeses strive for perfection and the quest of pleasure, through carnal acts or
intellectual quests. And ... yes, there are those pustulous
fools who live on plague, despair, resistance and the ability to endure and
accept one's fate.
Skull Man : None of them fit you.
Kachen : Indeed. My kind lives
through evolution, conspiracies, the quest of knowledge and magic. And let me
tell you : your world, for the past decades ? A complete smorgasbord of
emotions.
Skull Man : You sent our friends to places connected to your
inhuman brethren.
Kachen : Indeed. Your irritating
leader and the lady of light are visiting a place formed of all feelings of
loss and misdirection. Meanwhile, the trio of two bruisers and a regal dame are
seeing the darkest and most depraved side of natural creation and decay. A bit
disgusting to my tastes.
Skull Man : And the last group ?
Kachen : Oh, they're on their way.
And now, boy, what is your move ?
Ring Man : Hmm ... I ... go fish ?
(But hold on ! There's a group we haven't seen yet ! Indeed,
in a night-club near Berlin ...)
Nástenka : C'm'on,
Kal ! Your favorite song's about to start !
Kalinka : I don't know... Sure,
that robotics exposition was important, and we do need some downtime, but I'm
worried. What about the Comrades ?
Nástenka : You fear they'll put
themselves in trouble ?
Kalinka : Not really. ...
Actually, yes. The last time I wasn't there for them ...
Nástenka : *sighs, sits down*
Kal, this wasn't your fault. You've done everything for
them, and they can handle themselves. Besides, I'm certain Over-1 and
Gunker will put them back on the right track.
Kalinka : Maybe you're right.
Sorry for being such a downer, but I know them. They have that weird tendency
to put themselves in trouble.
Nástenka : I'm telling you, once
we get back to base, the worst thing we'll have to do is replace the wallpaper.
Again.
Kalinka : And deleting every one
of Geoff's alcohol-fueled voicemails. *chuckles* Now, let's go. I'm in the mood
for some pogo.
(Nice as that was, I am not certain this is the group you
had in mind. Let's see it now, just under the Cossackers'
base - next to their teleporter.)
Dust Man : Any way I see it, the situation is critical.
Whatever that Kachen is using, we have no way to
fight it. Should anti-magic devices be a regulation equipment in the RPD now ?
How would they work ? Should they draw on a robot's energy to generate an
anti-magic field ? Wouldn't it cause interference with sensors, servos or
weaponry ?
Over-1 : *typing on a console* Oh, we thought about it,
Kalinka and I. Too costly and inefficient. And I know some
people who could help us.
Dust Man : The base's teleporter.
I suspected we had one, based on the plans of other RPD buildings, but never
found it.
Over-1 : It's under security. Do you really want Geoff or
Flippy using it for kicks ? Or AM casting away whoever he
rants against ? Truth be told, you'd all be trouble with that thing on free
access. No offense.
Dust Man : None taken.
Over-1 : Besides, we need a special sequence for untraceable
teleportation, in case his magic can pick that up. *types some more* Done.
Dust Man : *walks in the teleporter*
Just to know, who will we meet ?
Over-1 : *follows* I've made a point of keeping track of all
individuals with skills regarding the supernatural : time travel, magic,
teleportation ... Should I get involved in matters out of my expertise, I can
call on them for help. Thankfully, being a RPD special officer makes that
easier. *mutters* Wish I could get to meet Flash Man and Centaur Man, though.
(After a quick teleport...)
Over-1 : There we are. Luckily, my two most needed contacts
live in the same place.
Dust Man : This is somehow familiar...
? : Saw the red light blipping, Over-Worker, so here we are. What's the big deal, today ?
Over-1 : First of all, let me present you -
? : Dust Man. We got acquainted recently.
Dust Man : Warpman, Karasû. You are Over-1's contacts ?
Warpman : Yeah, the wonder of
modern science needs the help of two rusty Wily-Bots to do his big job.
Besides, you still owe me a set of eyes.
Over-1 : We needed it to stop the Nightmare Engine and you
know it. Besides, you got to have fun at the Time Fortress, isn't it ?
Warpman : Heh,
right. *chuckles* What a push-over.
Karasû :*to Sean* For all his
expertise in time-related issues, Quint knows
narry a thing about fisticuffs. *to Over-1*
Tis was no mistake, then, to call on the two of us ?
Over-1 : Sadly, no. Follow me, and we'll explain.
(Meanwhile, a game has been going on.)
Skull Man : Fact : this game has started as what seemed to
be poker.
Ring Man : Uh-huh.
Skull Man : Fact : Kachen started
to lead the game, pulling moves out of seemingly nowhere.
Kachen : And here I thought
mortals as enlightened as you knew of the High Game.
Skull Man : Fact : You have lost all the boards, are in red
with the bank, burned all your Fate Points and managed to mortgage three of our
teammates' souls to cover your losses.
Toad Man : Should have followed my suggestions.
Ring Man : "Throwing pizza in your mouth" has
never been a helpful move in any game EVER !
Skull Man : Conclusion : You are a terrible player.
Ring Man : I'd like to see you try, then !
Kachen : So do I. Now, roll your
character stats and set your token at the bottom of the first ladder !
Skull Man : I have calculated that any attempt from me to
play this game will hasten our inevitable demise by a significant factor. So, I
choose another player. *points at Flippy*
Toad Man : Yay !
Ring Man : *groans* And this isn't hastening our end how ?
Kachen : ... Excuse me ?
Ring Man : Oh, he's slimy and all, but apparently he's a
better player than I. Or so has decreed the master of logic.
Kachen : I see nothing here. Was
that a jest of some sort ?
Skull Man : There is someone, much as we regret it.
Kachen : Hmm ... Let's try
something. *concentrates* By the GODS ! How is that able to exist ?
Toad Man : Only by my good looks, dudebirdbro
! *winksblinks*
Kachen : (He ... he is
unpredictable ! I cannot see his Fates !) Play instead, oh master of logic !
Surely you will defeat me !
Skull Man : Him or nothing.
Toad Man : And he's Hunter, not Shirley !
Kachen : Fine. *sits to play*
There, five of a kind ! How do you beat that ?!
Toad Man : *plucks a feather on Kachen's
head and gulps it down* Hmm, feathericious.
Kachen : (He ... he beat it ! And
I didn't see it coming !) Beginner's luck. You still have an uphill battle
ahead of you !
Ring Man : *to Hunter* So, what's the plan behind that ?
Skull Man : All the time he was here, he never focused his
stare on Flippy, or aknowledged
his noises. I suspected it had to do with his ability to beat your every moves.
Ring Man : And you gave him an opponent that he can't
decipher. Let's hope it works.
(At the same time, in Murmansk...)
Over-1 : And that's everything so far. You've seen the
readouts from my sensors, and you know what we must do-
Warpman : Yeah, yeah. Get your
pals back to Earth thanks to me, and then kick that Karasû
knock-off back to his place. We're smarter than your usual roommates,
y'know.
Dust Man : I have a question, ignoring Warpman's
insults : how does Kachen perform his magic ? I know
that Magic Man and you can do magic, and so did former Comrades, but is it
actual magic, or merely a highly-advanced technology ? Do you tap in a finite
source of energy ? What is to stop us all Comrades to learn magic and use it to
stop such attacks ?
Karasû :Ahh,
magic. Such a broad and complicated topic. Regardless, I will do my best to
satiate your curiosity.
Warpman : And there we go again...
Karasû :Magic, you should first
know, is a highly subjective topic, and I may be in the wrong. But what I
believe, for having talked with many willworkers, is
this : all spells are linked to words of power, that we cannot pronounce. Our
acts, whether drawing runes, chanting a spell or tearing a scroll, give form to
these words, focus them through our willpower and create a spell. For example,
I combine the words of "fire", "speed" and
"volume" to cast a fireball.
Dust Man : Please go on.
Karasû :However, there is a price
: the more exuberant the spell, the more you suffer from backlash. I could snap
my fingers and send you back to your house, but I'd suffer in return. Pain, bad
luck, whatever the universe's fancy. Hence, I prepare scrolls and incantations
; they achieve a balance between efficiency and safe casting.
Over-1 : That Kachen. He did
things that, if I follow your logic, would have destroyed him.
Karasû :That is a big difference
between magicians and daemons. He can do such things, because he is made of
pure magic energy and willpower - enough to make me look like an infant in both
domains. Sever his link to his realm, and he will dissipate. Block me from
magic, and I remain a fearsome opponent.
Warpman : "Fearsome" my
diodes. You weren't quite laughing when Lento was wrestling with you !
Karasû :It was training.
Dust Man : And what about us learning magic ?
Karasû :Sadly, the art of magic is
reserved to a handful born with the ability to do so. Us Robot Masters able to
do so were a fluke ; perhaps something inspired our creators at our birth ...
But some scrolls can be used by non-magicians with enough will, as you recall,
my friend ?
Warpman : I'll admit that a
lightning bolt or two are always a good trick in the sleeve after a harsh jump.
Karasû :Anyway, to rescue your
friends, we shall perform a ceremony with the help of Warpman
here. He will prepare a portal, and you shall focus on your teammates to
connect us between dimensions. Account for a few minutes, and we will be on our
way.
(The preparations are over. Warpman's
teleporter relay now stands in the middle of a
hexagram, decorated with various bits and knick-knacks.)
Karasû :There. Stand over here,
so that we can form a triangle around our gatekeeper. Now, we shall focus on
one of your missing teammates. The one who left you the most vivid memories and
emotions.
Dust Man & Over-1 : Dive Man.
Karasû :I expected as such. Do
you, perchance, have any items of focus ?
Dust Man : Let me see ... *rumages
through his vacuums* There. An old Hemmingway's cigar.
Karasû :*picks it up* That shall
do. Now, focus on Dive Man. Concentrate your every thoughts on him? On my
signal, we shall open a Gate to him.
Warpman : *focusing* Ready when
you are.
Karasû :And such, may the Way to
the Realm reveal itself ! *slams his staff on the ground*
(A hole, not unlike the one caused by Kachen's
arrival, opens in front of Warpman.)
Karasû :Make haste to retrieve
your companions ! The door will not remain long open.
Over-1 : I'll go. I have more experience with this, and your
focus will help.
Dust Man : Understood.
Over-1 : *runs inside*
(The chastiser of reality deviants then finds himself in a
valley brimming with unpleasant lifeforce. And two
traumatised Comrades.)
Over-1 : (Magic levels off the charts. Another reason to
make this a quick trip.) Gunker, Avi
! Have you seen Geoff ?
Gunker : What Gunker
has seen ? Better ask what Gunker has not seen, tiny
nearly-Comrade !
Pharaoh Woman : They ... it ... That was horrible !
Monstrous beasts doing ... stuff ! Completely disgusting, even in
Sekhmet's eyes. Or, maybe she approves of it. But still!
Gunker : And then ... diving Comrade
joined in.
Dive Man : *walking away from a crying beast, throwing a
paper at her* Call me when y'got sum real training.
*lights himself a cigar, spots Over-1* Oh, back to home already ?
Over-1 : I think so. Do I really want to know what happened
here ?
Dive Man : Nah, no need. Just lemme
tell ya : them Circle o'Lust harlots may not know as much, but they sure as Hell
are classier.
Pharaoh Woman : How can I ever respect cats anymore, knowing
they can do this ?
Dive Man : Bah. Buncha
lightweights. *slaps both Gunker and
Avi* Ogling time's over, folks ! Next time, it's
pay-per-view !
Gunker : *blinks* So, where are we
to go ?
Pharaoh Woman : Yea, we have to restore the good name of
Thoth, and destroy that usurper ! Perhaps we should buy an ibis to pay
respect... Or a cat. A pharaoh can never have enough cats.
Over-1 : (Hm ? Some strange
fluctuations when Dive hit them. Worth investigating, but later.) Follow me
through that weird, unnatural door. Huh. If I had a dollar every time I did
that...
Dive Man : Story o' my life, kiddo.
Karasû :*after they leave the
valley* Ah, familiar faces.
Pharaoh Woman : Thank thee, true son of Thoth, for bringing
our royal-ness back to the Kingdom of Russia ! Royal-
ness ? Royal-ity ? Maybe ...
regalness ? Hum, of course it is regalness
! Just a, a, yeah, a test on my loyal followers ! ... Right ?
Dive Man : Just smile and wave, TP-Roll Queen. *spots
Warpman* 'Sup, Junkyard ?
Warpman : Oh, nothing much, you
leaky sub. Just pulling your exhaust ports out of Hell, apparently.
Dive Man : Nah, not a thing on th'
real stuff. Thanks anyway.
Over-1 : Now, to go and rescue AM and Jet. I suppose us
being more numerous will help on the focus ?
Karasû :My, we have a fast
learner ! Just leave me a few minutes to redraw the seals, and to let
Warpman refill his energy.
Warpman : Anybody can hand me the
E-Tanks ? Some designer jerk thought it'd be fun to not hand me unlimited
energy and a Warp Gate amplifier at once. So they're stocked where I have to
disconnect and leave the device.
Gunker : Da,
Gunker will help quench prototype-bot's
thirst. Please be telling Gunker about how the gate
works ?
Warpman : Hah, an admirer. Ball's
in the court, Raven !
(Later, in another place...)
Bright Babe : *grabs AM's hand* Okay, no more moving. We'll
just ... wait for someone to come, alright ?
Drill Man : If anyone comes.
Bright Babe : If anything, it looks like the kind of place
Over-1 works with.
Drill Man : Over-1. Yeah. You know, Jet, I have to admit I
was possibly mistaken about him faking that one particular invasion.
Bright Babe : AM ...
Drill Man : Alright, I was wrong. Over-1 does fight genuine
otherworldly threats. And this bird-thing is the real article.
? : Never thought I'd see the day.
(Both surprised Comrades turn to see a grinning Over-1,
hanging in mid-air from a freakish portal.)
Drill Man : But I'm still on to you for other
"invasions" until further notice !
Over-1 : Fine enough for today. Let's go, will you ? We have
a house to take back, and we need your leadership.
Drill Man : Let's go.
(Meanwhile, back at the Comrades' place...)
Skull Man : Fact : it appears your luck has run out.
Kachen : This is ...
unprecedented. I know this game. Every move recorded, and those yet to be
played. So how can I be bested BY A SICKLY LUMP OF DISEASES AND STUPIDITY ?!!
Toad Man : Yeah, I'm pretty handsome. *grabs a chess piece
and throws it in Kachen's beak* Bullseye
!
Ring Man : Seeing how much you lost, does it mean you owe us
eternal service, or something close ?
Kachen : Hah ! Arrogant upstart !
*flips the table, rises to his full height ... and then some* My gift to you is
OBLIVION ! *staff glows an unreal colour*
Skull Man : No.
Kachen : What ?
Toad Man : Yeah, I already got it. Couldn't get past the
first town.
Ring Man : Besides, we have company.
(A hail of fire comes from behind Kachen,
shattering his energy structures and striking him in the back ! The
"rescue team" is present, all carrying experimental-looking
weaponry.)
Over-1 : Phasing cannons. Never leave home without it.
Kachen : So. I see each and
everyone of you went through my gauntlet, and you picked up
some helpers.
Warpman : Hey, not
gonna be nice to your lil' bro
over here ?
Karasû :Silent,
Warpman.
Kachen : But your weapons are
empty, and I can resist anything else you shall throw at me. Submit now, and I
may yet you live as my servants !
Dive Man : Or I can do this. *runs to Kachen
and starts beating on him like a punching ball*
Kachen : *staggers back*
Th ... The pain ...
Dive Man : And 'nother one
fer good measure ! *kicks right into Kachen's
eye*
Kachen : Aaaargh
!! How can you pass through my defenses ? ... Wait. I see now.
Dust Man : What is it ?
Kachen : Of course. The faith.
You're pious, aren't you, Geoffrey ?
Dive Man : One way o' puttin' it,
yeah.
Kachen : My brethren suffers in
the presence of someone with as strong convictions as you. And with your
unpredictable friend over there, I know when to cut my losses.
Ring Man : Hey ! We still beat you fair and square !
Kachen : How ? You cheated and
denied me my greatest asset !
Ring Man : Exactly !
Skull Man : You claim to be a master of manipulation. We
gave you the one opponent you couldn't predict. We out-manipulated you.
Kachen : *chuckles* Nicely done.
I'll allow it : you'll get a single favour from me.
Think hard on it.
Toad Man : I know ! I want -
Drill Man : *punches Flippy out*
NO ! I'll put some experts on that. *stares at Sean and Over-1*
Kachen : Good choice. I shall be
back when the time is right. *disappears*
Pharaoh Woman : Praise be to Sekhmeth,
likely goddess of justice, for having helped us through this ordeal !
Gunker : So, is leader Comrade
convinced of Tovaritch Over-1's role ?
Drill Man : Well, yes. I guess those threats were not made
up.
Dust Man : All we have seen today would be impossible to
replicate with our current technology.
Drill Man : However, those forces may have servants paving
their path here on Earth. Isn't that right, John ? How did it feel, pretending
to fight your secret master ?
Ring Man : *sighs* Never letting that drop, huh ? What about
Geoff ? Why did his punches affect him more than your sci-fi guns ?
Dive Man : Mebbe it knew who was
th'boss 'round here. Or maybe its drivel on faith an' all
had some truth in it. I dunno, and I
dun'care. Anyone wanna beer ?
Warpman : Do I ?!
(Elsewhere, in lands not meant for man, someone seems to be
a good loser.)
Kachen : Why would I ? Everything
went just as planned.
(Really ? Was that freak-out against Flippy
expected ?)
Kachen : That was unpleasant,
true. But I had seen that I would lose to the Comrades somehow. And now, they
know of two ways to defeat me.
(Ensuring your defeat later on. In your final fight for the
universe, or something close.)
Kachen : Oh, never. I am forging
the Comrades as a weapon, you see. Their greatest victory shall herald mine.
And -that's the beauty of it- nothing they can do will alter that !
(Everything planned, I see. You always keep an ace in your
sleeve, I gather ?)
Kachen : *chuckles* Oh, do not
take me for an amateur. Why would I do so, when I can take it right from my
opponent's hand ? But let us depart. The future will prove wondrous to behold.
(Goodbye, then.)
***
THE END
AM as Drill Man Sean as Dust Man
Geoff as Dive Man
Jet as Bright Babe Hunter as Skull Man
John as Ring Man Avi as Pharaoh Woman
Flippy as Toad Man