Mega Man 3 Robot Master Database


Wow! Here I go again. Here's the Mega Man 3 section.

STORY:Mega Man explodes in back-to-back Robot Battle!):It's robot rebellion, and nobody's safe! Least of all Mega Man. Dr. Wily turns to the side of good (yeah, right) to aid Dr. Light to create the super robot known as Gamma. Unfortunately, several industrial robots go renegade and attempt to prevent the creation of this robot by stealing away necessary crystals!

Mega Man goes bezerk, blasting through a galaxy of mining stations in search of the crystals and the evil Robot Masters. But it takes more than guts to battle the phenomenal Dr. Wily who turns out to be the main mastermind in this cybernetic clash! It's a wrenching job, worst--and the best--Mega Man's faced so far.

You'll see my point soon enough.#DWN017 Needle Man:

Weapon: Needle Cannon
Endurance: 8.1
Intelligence: 6
Speed: 7
Battle Skill: 7

Needle Man is notorious for not having a sense of humor. He is impatient and easy to antagonize, but he likes to be challenged, and carries out Dr Wily's orders with professionalism. He attacks with deadly speed and accuracy with his Needle Cannon and the needle-chain on top his head. He is one of Mega Man's toughest opponents.

MOTTO: "You'll see my point soon enough!"

If opposites attract, then I must be real attractive!#DWN018 Magnet Man:

Weapon: Magnet Missile
Endurance: 7.0
Intelligence: 5
Speed: 6
Battle Skill: 6

Even though Magnetman is a robot, he is concerned about his health. Often you can find him working out at the gym or running laps. Magnetman has very little sense of direction, so he's content with the direction Wily gives him. Armed with Magnet Missiles that home in on anything metallic, Magnet Man is capable of obliterating any obstacle or enemy. He can also generate a magnetic field that attracts metals and shields him from enemy firepower. His Magnet Missiles can be easily misguided into exploding on the wrong target.

MOTTO: "If opposites attract, then I must be real attractive!"

Spritesheet of Magnet Man
Magnet Man in the Mega Man cartoon

Double my pleasure, double your death!#DWN019 Gemini Man:

Weapons: Gemini Laser
Endurance: 7.8
Intelligence: 5
Speed: 7
Battle Skill: 6

Gemini Man is well known for his narcissism. He tries to be graceful and to keep his armor shiny and polished. He can produce copies of himself and is armed with a very powerful laser, which he calls his Gemini Laser. Gemini Man's ability to split himself has a drawback: His power reserves are divided equally between his copies, which makes each copy weaker than the original robot. Gemini Man also has a deep fear of snakes.

MOTTO: "Double my pleasure, double your death."

Gemini Man in Mega Manga
Spritesheet of Gemini Man
Gemini Man in the "canceled" Mega Man cartoon

Me destroy, me happy.#DWN020 Hard Man:

Weapon: Hard Knuckle
Endurance: 8.9
Intelligence: 2
Speed: 4
Battle Skill: 6

Anyone who's ever met Hard Man will tell you that you could easily copy Hard Man's brain onto a one-megabyte chip. He is indeed the stupidest of all the robots under DR Wily's command, but he is still a tough enemy to beat. Hard Man can fire his fists like missiles, and can jump up and dive down head-first using his reinforced helmet. A body attack is his special technique, yet he cannot gain affection.

MOTTO: "Me destroy, me happy."

There's no better way than to spin it all away!#DWN021 Top Man:

Weapon: Top Spin
Endurance: 8.3
Intelligence: 5
Speed: 7
Battle Skill: 5

Top Man might be described as an overgrown toy, his only interest being to play tricks on others and to surround himself with amusing gadgets. Yet if Top Man seems playful, it belies his highly organized mind. His attack pattern is so organized and methodical, however, that he never really stands a chance against more innovative opponents, such as Mega Man.

MOTTO: "There's no better way than to spin it all away!"

I don't use venom: It's too merciful.#DWN022 Snake Man:

Weapon: Search Snake
Endurance: 8.2
Intelligence: 5
Speed: 5
Battle Skill 5

With his sneaky nature, Snake Man is one of the least trusted of robots. Yet he is not entirely deserving of his reputation, since he doesn't have much personal ambition. Snake Man attacks with Search Snakes, which are small explosives in snake-like shells that crawl to their targets; they can even climb up walls. Snake Man is slow and cowardly, and will only attack if he has the element of surprise on his side, or if he's trapped.

MOTTO: "I don't use venom: It's to merciful"

Snake Man in the Mega Man cartoon

A spark a day, keeps the electrician away.#DWN023 Spark Man:

Weapon: Spark Shock
Endurance: 8.3
Intelligence: 5
Speed: 5
Battle Skill: 4

Sparkman is a very considerate robot to his friends and helps them as much as he can. Being able to generate twice the electricity as Elec Man, Spark Man uses this to send powerful bursts of energy to attack Mega Man. Unfortunately, due to his poor design, he's not very maneuverable.

MOTTO: "A Spark a day, keeps the electrician away."

My shadow will be the last thing you'll ever see.#DWN024 Shadow Man:

Weapon: Shadow Blade
Endurance: 7.9
Intelligence: 6
Speed: 6
Battle Skill: 7

Programmed with many ninja skills, Shadow Man's favorite activities are espionage and cunning traps, which he does very well. He also has a personal code of honor, and considers Mega Man to be his arch nemesis; in fact, there is a unique adversarial relationship between Shadow Man and Mega Man. Shadow Man's main weapon is the Shadow Blade, but his ninja skills are what make him such a great warrior.

MOTTO: "My shadow is the last thing you'll ever see!"

Shadow Man in Mega Manga
Shadow Man in Battle and Chase

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Rock Man and Forte Robot Master Database
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Megaman Robot Master Mysteries