Wait, an update that isn’t a fanfic? Yeah, for the first time in literal years! And I’ve actually been waiting literal years to do this. Just keep on putting it off. I’ve made scans of manuals I bought a few years ago for the Megaman Tiger games. And I’ve made scans of the "sprite sheet" at absurdly high resolution! Printing that small thing can cover over an entire sheet of paper now! And the manuals themselves have been scanned at great quality too, but nowhere near the size of the sprite sheets. Feel free to look up the article on Megaman 2 Tiger and Megaman 3 Tiger for more info.
Lastly I added some LONG overdue news about Rockman Strategy – how to defeat Capricorn and get Fan on your teamcourtesy of -MISSING-, Sorry it took literal years to put this on the site…
A story all about Megaman’s exciting new powers! Speed Gear! Power Gear! And … that tiny robot that lives in his head. Hey, Doctor Light invented many useful things, he’s due for a stinker every now and then, right? Right! But what happened to these innovations in the intervening years? After all, they aren’t present in the X series. All these questions will be answered as the Mechs gain these new powers for themselves in a true classic for the ages.]]>
It’s a little late, but the summary for the Mechs Meet 2019 is now online, as presented by Snakeman! It was scaled down last year (mostly involving video games and an aviary), but still nice. So read on about the real-life adventures of the real-life Mechanical Maniacs!]]>
No Cosack update? Oh, well, but at least we finally have the second part of a rare Snakeman crafted Mechs adventure.
The Mechs continue their spiritual journey! As new converts to different faith they go to wage war against the extradimensional Sun God! With the power of the gods on their side they can’t fail! Right?]]>
An epilogue by Snakeman!? Yes, it’s true! The slithery serpent has reared his head and crafted a follow up to the AXE crossover Starcrossed! Have the Mechs finally found religion! Has Diveman’s ramblings finally hit home for our intrepid crew of heroes? You can only find out by reading this adventure!
I’ve also updated the Megaman Soccer Conversion Project with several recolors based off recently revealed artwork. Namely the Wonderswan crew and the Mother Computer from Ariga’s manga. Yes! This is still a thing!]]>
Yowza. I can hardly believe the last sign of life from us five months ago. Time break that rut!
This time, we got a brand new ep to spice things up, not just a remake. Featuring a brand new Comrade, no less? Yep, the Comrades discover their long lost brother, Tundraman in the new ep, Icebreaker! Because it’s high time more of the Mega Man 11 boys find their way into our fiction, not just Torchman! Though more importantly, is this new addition a friend or foe? Though knowing the Comrades, that question works both ways.
Will they hit it off? Go check it out and see!
Spark! You missed another update! And now look at what’s happened! Half the team has been corralled by Quint along with half the Megaman 2 Dream Team to form an all-new team of their own! It’s a stupid time travel adventure again and it’s all your fault!
We’ve finally caught up to the Cossacks as this epilogue takes place at the same time as the quasi crossover the quasi epic Ballade’s Battlers! Witness the Dream Disciples! The mashup team of the past – TODAY!]]>
"Would anyone still care about a story like this being posted anymore?"
"Of course! I mean … there are all sorts of people out there, right?"
So this story’s finally getting posted!
This is the Undertale homage story written a year after the game’s popularity was at it’s height and it’s been several years since it’s completion. So it’s timely! The majority of this was thought up during a Mechs Meet, which is always fun. And now behold a tale featuring the Mechs version of Sans and Papyrus as they bother Magnetman for some reason.]]>
The Ascendant Androids’ kinda sorta crossover with Darkman’s Robot Warriors concludes! At last things come to a head in this penultimate adventure branching two generations of Megaman 5 teams!
Care to follow the Ascendant Androids a bit more closely, but are totally unable to since they’ve been sort of scattered everywhere? Well, I’ve updated their epilogues page to include links to their adventures during the Business of War, their latest retro story with the Cossacks and several more recent appearances with the Mechs.
It’s a little late, but the Megaman Soccer Conversion Revival has also been updated with the original characters from Megaman 11 and Rockman Ability! This once again makes this project complete … until the next game! Or until someone convinces me Fully Charged should count as an iteration of the Classic series.]]>
Set just before Business of War, the Comrades try to track down one of their missing friends with the help of…Wraithman?? What could go wrong? On April Fool’s no less? This ep serves as a prelude for the Comrades’ end to BOW, while a send off for another team altogether.]]>
The Ascendant Androids’ adventures with Arch of Darkman’s Robot Warriors continues! Can Arch continue to survive the Androids? An even better question – can the Androids survive the madness Arch brings with him?
But, wait! There more! Wait, really? Yes, really! Thanks to Tyree_Cooper I’ve revised me old Asian PC article to include more information on Rockman 123 and the Rockman Collection! I have to admit I was disinterested in this when I first happened upon it, dismissing it as a knockoff collection of the NES games and nothing more. But there are some (very) minor changes.
Finally, we have some pictures Riajin made a few years ago. Above is the original idea for Cossack’s Creations, before the Comrades reformed. Rich had a notion he’d make a communist-era version of the team complete with sprites, but that never panned out. Raijin made this character sheet based off that abandoned idea. We also now present his character art of the MM6 team – World’s Strongest!
It’s the Comrades’ first update of the year! And better way to start off something new with…Something old? Well, sort of. Remember Wraith and Skull, Brothers?! One of the two Season 3 eps that’s lost to the sands of time? We haven’t been able to recover it, exactly. So we did the next best thing: Remake it from the ground up. For all intents and purposes, it’s pretty much a whole new ep, with stronger ties to the MM Team Community, and delightful call backs.
But the hits keep coming! Somehow, some way, Shadowman was able to dredge up old Season 2 classic The Sith Arrival from the forgotten corners of the internet, in all its original glory! And as one last blast from the past, Gauntlet also dug up some of Keba’s (our original Brightbabe’s) old art, which now has its own page. Much thanks to him and his plucky use of Internet Archive!
That’s a lot accomplished for one update, huh?]]>
The Ascendant Androids have always kicked ass and taken names … along with spleens, spines, and other vital organs. But now these fiends face the ultimate adversary …. the one and only Arch Nemesis! Wait, who!? Don’t tell me you didn’t read the adventures of Darkman’s Robot Warriors a few weeks ago and learn all about the fun filled, innocent adventures taken place right at the beginning of the Team Scene!
Wait … the innocent and dimwitted Arch Nemesis is going to stumble across the ultra violent Ascendant Androids? Oh no!]]>
What the? Two updates in one month? Not exactly. Our latest ep touches over a few old eps that hadn’t been posted yet. No sense leaving them collecting dust in the site’s archives where nobody can see them. Now as a good a time as any to bring them back!
Well, it’s a late update. So that can only mean one thing: The Comrades are up to bat!
But Cossackachna-wha?? With half the Comrades swept up in a mix-and-match team, you didn’t think the remaining Comrades were just going to sit on the sidelines, did you? Not while there’s suzies and old conspiracies bounding about!
While half the Comrades under Ballade’s sterling leadership, the remaining Comrades are hard at work tackling the jobs they handle best. And it’s up to their on and off buddies, The Mechanical Maniacs (at least half of them) and Punk to pick up the slack! The out-of-control suzies are the least of their problems. The mismatched team finds themselves delving into an old mystery that may be best left unsolved. But their greatest enemies could very well turn out to be themselves thanks to a lousy sense of team dynamic, and old bad habits. What kind of mischief will our boys get into? Only one way to know!]]>
The past is present as old stories return! First up is SanityisOverRated’s Darkman’s Robot Warriors series! This was quite the hit right at the beginning of the Team Scene, but hasn’t been seen online in years. Back in the day the Mechs were briefly hosts for these stories while Stoneman switched servers.
These are posted without permission, which gave me pause. But I don’t think he’d be TOO mad about my desire to unearth his old work. So if I’ve misjudged apologies in advance.
If you scroll just a bit down you’ll notice a new banner – one leading to the Sinister Six! That’s right, the Sinister Six is now a part of the Mechanical Maniacs, retaining it’s own layout and all it’s content. It’s stories along with those of the X-Force and Darkman’s Robot Warriors can all be found on the Fiction page. It’s looking … really crowded, actually.
You see, a few weeks ago the Sinister6.com domain has expired and it took me over two weeks to even notice it was gone. After talking about it with Rich and Ben we felt we no longer really needed that domain, especially since the Mechs and the Sinister Six have shared the same site since the Planet Megaman days. So instead of buying it up again the decision was made to let it go and merge the Sinister Six with the Mechs. I’ve also taken the time to reorganize and rename a few folders to, hopefully, make a bit more sense internally.
As for as epilogues go you may think it nearly impossible to make sense of it all, given the sheer amount of content. Well, I’ve got you covered. I’ve created and greatly revised the Epilogue Timeline which contains the adventures of the Mechanical Maniacs, Sinister Six, X-Force, Cossack’s Comrades, AND Wily’s Warriors in a comprehensive, chronological list detailing points of convergence and filters! This list has been and will continue to be updated.
And, last but not least, the real life adventures of the mechanical Maniacs have been posted detailing this year’s photos and log! This has been ready for quite some time, actually, but just hasn’t been posted yet. So have fun reading up on our latest trip to Montreal!
We haven’t had n update this substantial in quite some time, so I hope you enjoy it.]]>
All good things are worth waiting for. Including the conclusion to Ballade’s Battlers! It’s our heroes, Androids and Ballade against the world, as they’re beset by suzies, RPD, and a darker force that intends to consume them all. But will this shaky team destroy themselves before their foes have a chance? Tune in to find out!]]>
Capcom shocks the world by announcing that Torchman is now an official Robot Master! Wait, it’s not the Torchman we know and love? Oh no. This can only spell trouble!
This ep was made by Spark, Snake and I during the Mechs Meet just a few weeks ago. We’re going a little out of order here, but we wanted to get this up ASAP, while everyone’s still hyped about Megaman 11. Hope you all enjoy it!]]>
Well, I dunno who this ‘Spaaaaaaaaaark’ is who blew the July update. But he (or she) really let things slide and should be ashamed him (or her)self.
But finger pointing aside, it would be a little disingenuous to say this is a Cossack’s Comrades update. For that team is no more! There is only…Ballade’s Battlers!
Yes, half the Comrades and half the Ascendant Androids have joined forces with Ballade to form a new MM4 Gameboy team that will change everything! What exactly is in store for this new team? Only Ballade knows for sure. Let’s just hope a brewing suzy rebellion doesn’t crush Ballade’s lifelong dream before can get off the ground!]]>
We missed a July update! Spaaaaaaaaaark!!!!!! Well, to tide you over, here’s some cool fanart submitted by IvoRobotnikSBZ. Thanks!]]>
The Mechs had a chance to shine the last couple months. Now it’s our turn!
You know your archenemy has worn out his welcome when he’s outlasted all but one or two members of your team. But the only thing sadder is when you realize you don’t even know why he hates your guts so much. Our heroes along with the Ascendant Androids of all people try to get to the bottom of Ballade’s irrational prejudice in the game-changing Ballade’s Battlers!
Old bonds will be shattered! New alliances will be forged! And nothing will be the same!]]>
Out Mighty adventure continues! Can the Mechanical Maniacs save their new lives as the all-new Mighty Numbers!? And, more importantly … will they even want to!? Geoff’s long-awaited story / commentary reaches it’s conclusion!]]>
No, this isn’t an April Fool’s day joke – it really is an epilogue about Mighty Number 9 – a game’s everyone’s already said their peace about! Geoff pens a tale of madness, hubris, and ambition all rolled into two tidy parts.
Who are the Mighty Numbers and what have they to do with the Mechanical Maniacs? Everyone’s jumping aboard the bandwagon before even really knowing what they’re getting into. What can possibly go wrong?]]>
We all know that Russians and fake news are (tragically) the in-thing at the moment. So why not have a little fun with it our latest ep, Straight from the Headlines! Actually, the breaking news in that ep isn’t fake. Though as bizarre as some of the headlines are, they should be. Can the Comrades get to the bottom of it? It’s an old ep crafted by our veteran writer Skullman (Hunter) who hasn’t let us down yet. And deserves more than letting hos old stories get locked a dusty old vault.
Just remember, whatever you read here, you read it here first!
And on a sidenote, I’ve been told that some of the sprites in our old ep, Legend of Ringman were busted or even non-existent. I went through and fixed up all the missing or busted sprites I could find. Though if there are more, the forum’s one click away.]]>
It’s the first new epilogue of a brand new year! And what better way to start things off than to dwell on the distant past? Encore Part 2 is now up! And this one actually contains the long-lost intro to the new Sinister Six (which I re-purposed to fit their current continuity).
But that’s not all! I finally noticed that the old Sinister Six Epilogue Contest was never sprited. Yeah, the winner of that thing has been lost to time along with every single other submission. But now the runner ups can be read as proper epilogues. And, yes. I do, occasionally, preform site maintenance on the old site.]]>