Arching the Androids Part 3, Megaman Soccer Revival

The Ascendant Androids’ kinda sorta crossover with Darkman’s Robot Warriors concludes! At last things come to a head in this penultimate adventure branching two generations of Megaman 5 teams!

Care to follow the Ascendant Androids a bit more closely, but are totally unable to since they’ve been sort of scattered everywhere? Well, I’ve updated their epilogues page to include links to their adventures during the Business of War, their latest retro story with the Cossacks and several more recent appearances with the Mechs.

 

It’s a little late, but the Megaman Soccer Conversion Revival has also been updated with the original characters from Megaman 11 and Rockman Ability! This once again makes this project complete … until the next game! Or until someone convinces me Fully Charged should count as an iteration of the Classic series.

Arching the Androids Part 2, Articles, and Art

The Ascendant Androids’ adventures with Arch of Darkman’s Robot Warriors continues! Can Arch continue to survive the Androids? An even better question – can the Androids survive the madness Arch brings with him?

 

But, wait! There more! Wait, really? Yes, really! Thanks to Tyree_Cooper I’ve revised me old Asian PC article to include more information on Rockman 123 and the Rockman Collection! I have to admit I was disinterested in this when I first happened upon it, dismissing it as a knockoff collection of the NES games and nothing more. But there are some (very) minor changes.

 

Finally, we have some pictures Riajin made a few years ago. Above is the original idea for Cossack’s Creations, before the Comrades reformed. Rich had a notion he’d make a communist-era version of the team complete with sprites, but that never panned out. Raijin made this character sheet based off that abandoned idea. We also now present his character art of the MM6 team – World’s Strongest!

Arching the Androids Part 1

The Ascendant Androids have always kicked ass and taken names … along with spleens, spines, and other vital organs. But now these fiends face the ultimate adversary …. the one and only Arch Nemesis! Wait, who!? Don’t tell me you didn’t read the adventures of Darkman’s Robot Warriors a few weeks ago and learn all about the fun filled, innocent adventures taken place right at the beginning of the Team Scene!

Wait … the innocent and dimwitted Arch Nemesis is going to stumble across the ultra violent Ascendant Androids? Oh no!

By Any Other Name

Capcom shocks the world by announcing that Torchman is now an official Robot Master! Wait, it’s not the Torchman we know and love? Oh no. This can only spell trouble!

This ep was made by Spark, Snake and I during the Mechs Meet just a few weeks ago. We’re going a little out of order here, but we wanted to get this up ASAP, while everyone’s still hyped about Megaman 11. Hope you all enjoy it!

How the Mighty Have Fallen Part 2

Out Mighty adventure continues! Can the Mechanical Maniacs save their new lives as the all-new Mighty Numbers!? And, more importantly … will they even want to!? Geoff’s long-awaited story / commentary reaches it’s conclusion!

How the Mighty Have Fallen Part 1

No, this isn’t an April Fool’s day joke – it really is an epilogue about Mighty Number 9 – a game’s everyone’s already said their peace about! Geoff pens a tale of madness, hubris, and ambition all rolled into two tidy parts.

Who are the Mighty Numbers and what have they to do with the Mechanical Maniacs? Everyone’s jumping aboard the bandwagon before even really knowing what they’re getting into. What can possibly go wrong?

Encore Part 2

It’s the first new epilogue of a brand new year! And what better way to start things off than to dwell on the distant past? Encore Part 2 is now up! And this one actually contains the long-lost intro to the new Sinister Six (which I re-purposed to fit their current continuity).

But that’s not all! I finally noticed that the old Sinister Six Epilogue Contest was never sprited. Yeah, the winner of that thing has been lost to time along with every single other submission. But now the runner ups can be read as proper epilogues. And, yes. I do, occasionally, preform site maintenance on the old site.

Encore Part 1

A few years ago, when I was making the long lost origin of the S6 I had totally forgotten this epilogue even existed!

Back in the day Gary really struggled with how to introduce the "new" Sinister Six and went through several ideas. I remember he asked for my help on it once, but I didn’t like some of the ideas presented and couldn’t really think of a good way to get them to work. Years passed by and I made a "filler" story for him as a joke and shortly afterwards he died. And the story went completely forgotten.

And then I rediscovered it right after filling in the gap myself. Welp, it can still be salvaged! Presenting Encore Part 1! This story deals with some of Gary’s old ideas for an S6 revival that just didn’t see the light of day.

Continuity-wise the story takes place shortly after Ice VS Red and at the end of Series 4.

Polluting Powers Combine

This was a long time coming. I’ve had the idea for a Captain Pollution story for a while now, but didn’t have enough actual "story" to make it happen for ages. But if a standard story doesn’t work, how about a non-standard one? Read on to see what happens when the Mechs cross paths with the greatest environmental villain of all – Captain Pollution!